Musescore red notes8/19/2023 ![]() Qt5Qml. Qt5Qml.dll!QV4::QObjectMethod::callInternal(const QV4::Value * thisObject, const QV4::Value * argv, int argc) Line 2133Ĝ++ Qt5Qml.dll!CallPrecise(const QQmlObjectOrGadget & object, const QQmlPropertyData & data, QV4::ExecutionEngine * engine, QV4::CallData * callArgs, QMetaObject::Call callType) Line 1569Ĝ++ Qt5Qml.dll!CallMethod(const QQmlObjectOrGadget & object, int index, int returnType, int argCount, int * argTypes, QV4::ExecutionEngine * engine, QV4::CallData * callArgs, QMetaObject::Call callType) Line 1303Ĝ++ Qt5Qml.dll!QQmlObjectOrGadget::metacall(QMetaObject::Call type, int index, void * * argv) Line 58Ĝ++ MuseScore4.exe!mu::notation::NotationSwitchListModel::qt_metacall(QMetaObject::Call _c, int _id, void * * _a) Line 160Ĝ++ MuseScore4.exe!mu::notation::NotationSwitchListModel::qt_static_metacall(QObject * _o, QMetaObject::Call _c, int _id, void * * _a) Line 106Ĝ++ MuseScore4.exe!mu::notation::NotationSwitchListModel::setCurrentNotation(int index) Line 237Ĝ++ Why are some notes green and red on MuseScore If the notes are outside the range of a pro player, MuseScore will color them red, whereas if they are outside. MuseScore4.exe!mu::context::GlobalContext::setCurrentNotation(const std::shared_ptrmu::notation::INotation & notation) Line 75Ĝ++ MuseScore4.exe!deto::async::Notification::notify() Line 15Ĝ++ Merely changing the clef of a violin part (for example) to bass clef wont change the range that MuseScore considers acceptable. ![]() MuseScore4.exe!deto::async::Channel::send() Line 32Ĝ++ MuseScore4.exe!deto::async::AbstractInvoker::invoke(int type, const deto::async::NotifyData & data) Line 46Ĝ++ MuseScore4.exe!deto::async::AbstractInvoker::invokeCallback(int type, const deto::async::AbstractInvoker::CallBack & c, const deto::async::NotifyData & data) Line 63Ĝ++ MuseScore4.exe!deto::async::Channel::ChannelInvoker::doInvoke(int callKey, void * call, const deto::async::NotifyData & d) Line 126Ĝ++ I did manage to crash it though, when changing a rest to a note in a linked part: Same MU3 Voice-To-Parts functionality in MU4. S+A which is actually a combination of the Soprano and Alto parts/.Alto containing the red alto notes, also as voice 1.Soprano containing the blue soprano notes as voice 1.Also a Alto part is created with voice 2 notes of the women staff only.Īlso a more complicate part S+A is created in which two staves are created, on for the soprano and one for the alto. Next a part Soprano is created which contains note of voice of the women staff only. Here you see a simple condensed score with a soprano in voice 1 (blue) and a alto in voice 2 (red). So the alto notes in voice 2 (alto) in the master score becomes notes However in both parts the voice becomes voice 1. soprano and alto on a condensed score, in MU it is possible to create separate soprano and alto parts where the soprano part contains the notes of voice 1 of the master score and alto the notes of voice 2 of the master score.
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